Give your artwork a skeleton.
Build parent-child bone hierarchies, attach your artwork, and use mesh deformation to shape how your character moves.
Create expressive characters in a focused browser workspace. Build your rig, shape the motion, and export the assets for your PixiJS project.
PixiJS is our first and currently only supported export engine.
skeleton.jsonYour skeleton and animation dataatlas.png + atlas.jsonPacked artwork and texture coordinatessounds/Audio assets used in your animationExport a Scene or your entire project in a downloadable ZIP. File names shown are illustrative.
Keep artwork, animation, and export in one workflow, with PixiJS as the engine you build for today.
Build parent-child bone hierarchies, attach your artwork, and use mesh deformation to shape how your character moves.
Organize animation clips in Scenes. Refine keyframes, adjust interpolation, and place sound cues alongside the motion.
Download skeleton data, texture atlases, and sounds in a package for your PixiJS workflow.
Create in Kinetra2D, then bring your exported animation assets into your PixiJS project.
Import your image assets and arrange the character in your browser workspace.
Build the skeleton, create your clips, and refine movement on the timeline. Explore AI animation generation as part of your creative process.
Choose a Scene or the full project and download its skeletons, atlases, and sounds.
PixiJS is our first and currently only supported export engine. We plan to add more engines in the future, but no other engine integration is available today.
The downloadable ZIP contains skeleton JSON, atlas PNG and JSON files, and sounds. You can export a single Scene with its animation clips or all Scenes in a project.
No. Kinetra2D is a browser-based animation workspace. Create and edit your animations online, then download the export assets for your project.
Start with your artwork. Build the motion in Kinetra2D.